Read book Osprey Games: The Ravens of Thri Sahashri : A Cooperative Card Game for Two Players by Kuro Kuro in PDF, EPUB, MOBI
9781472816344 147281634X Ages: 14+Number of players: 2Playing time: 45 minutesComponents: 46 oversized cards, 3 story cards, and rulebookRen: a young girl who lost her family under terrible circumstances and has now fallen into a catatonic state. Feth: a foreign boy with the ability to read the hearts of others. Together, they will try to wake Ren by rebuilding the memories closest to her heart, but ravens have come to feast on her heartbreak, and they will not be denied. "The Ravens of Thri Sahashri" is a beautifully illustrated cooperative card game in which players must work together to rescue Ren from the darkness. Hidden amongst the cards are the memories that will stir her from her troubled slumber, and it falls upon Feth to help her find them. Communication is key, but the only means they have to do so is through patterns formed with the cards. Will Ren be saved, or will she fall prey to the ravens circling overhead?, Ren: a young girl who lost her family under terrible circumstances and has now fallen into a catatonic state. Feth: a foreign boy with the ability to read the hearts of others. Together, they will try to wake Ren by rebuilding the memories closest to her heart, but ravens have come to feast on her heartbreak, and they will not be denied. The Ravens of Thri Sahashri is a beautifully illustrated cooperative card game in which players must work together to rescue Ren from the darkness. Hidden amongst the cards are the memories that will stir her from her troubled slumber, and it falls upon Feth to help her find them. Communication is key, but the only means they have to do so is through patterns formed with the cards. Will Ren be saved, or will she fall prey to the ravens circling overhead?, Trapped in the prison of her own mind, Ren has only one chance at survival; her psychic friend Feth must reach into her unconscious to help guide her home. In this cooperative card game, one player controls the deck of memories, while the other can communicate only through the placement of cards. Only by working together can they save Ren before the Ravens come to feast on her heartbreak and devour her memories whole."A hugely challenging puzzle that's really satisfying . It's brilliant, a really beautiful game." - Rahdo Runs ThroughIncludes 42 oversized cards, a rules sheet and three sealed envelopes. 2 Players Playing Time: 45 minutes Ages 14+
9781472816344 147281634X Ages: 14+Number of players: 2Playing time: 45 minutesComponents: 46 oversized cards, 3 story cards, and rulebookRen: a young girl who lost her family under terrible circumstances and has now fallen into a catatonic state. Feth: a foreign boy with the ability to read the hearts of others. Together, they will try to wake Ren by rebuilding the memories closest to her heart, but ravens have come to feast on her heartbreak, and they will not be denied. "The Ravens of Thri Sahashri" is a beautifully illustrated cooperative card game in which players must work together to rescue Ren from the darkness. Hidden amongst the cards are the memories that will stir her from her troubled slumber, and it falls upon Feth to help her find them. Communication is key, but the only means they have to do so is through patterns formed with the cards. Will Ren be saved, or will she fall prey to the ravens circling overhead?, Ren: a young girl who lost her family under terrible circumstances and has now fallen into a catatonic state. Feth: a foreign boy with the ability to read the hearts of others. Together, they will try to wake Ren by rebuilding the memories closest to her heart, but ravens have come to feast on her heartbreak, and they will not be denied. The Ravens of Thri Sahashri is a beautifully illustrated cooperative card game in which players must work together to rescue Ren from the darkness. Hidden amongst the cards are the memories that will stir her from her troubled slumber, and it falls upon Feth to help her find them. Communication is key, but the only means they have to do so is through patterns formed with the cards. Will Ren be saved, or will she fall prey to the ravens circling overhead?, Trapped in the prison of her own mind, Ren has only one chance at survival; her psychic friend Feth must reach into her unconscious to help guide her home. In this cooperative card game, one player controls the deck of memories, while the other can communicate only through the placement of cards. Only by working together can they save Ren before the Ravens come to feast on her heartbreak and devour her memories whole."A hugely challenging puzzle that's really satisfying . It's brilliant, a really beautiful game." - Rahdo Runs ThroughIncludes 42 oversized cards, a rules sheet and three sealed envelopes. 2 Players Playing Time: 45 minutes Ages 14+